Pic 4 create in the Profileditor new modes with the Clutch-button, e.g. There is a better way to use the Clutch-button The Clutch-button is asigned with "LShift" in the linked profile I guess - the best way is to design a own profile Now I use a excel sheet for every profile :doh: I made the same mistake in the beginning with using pictures for profiles The blue "Air Brakes in" in the linked profile picture is WRONG This is the red "Airbrakes in" in the linked profile picture You have to activate for Fire E mode 1 + pinky "Airbrakes IN" ![]() You have to activate for Fire E mode 1 "Airbrakes out" Toggle 6 is "Eject" in Modes 1,2,3 with pinky Toggle 6 is "Active pause on/off" in Modes 1,2,3 without pinky The input has exact to be like the normal use of two or three buttons for a short-cut-command LCTRL (push and hold) B (push) - release both This input in the Profileditor control-box will work : ![]() ![]() LCTRL (push - release) B (push - release) This input in the Profileditor control-box will not work in the game : ![]() Nr 2 means in the Profileditor - for exampleÄefine button Fire E as "Airbrakes IN" - LCtrl B I thought you made the profile by your own and Nr 2 can be frustrating, if you make the wrong way of input
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